extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready():
	#var a = content[4][0]
	$title.set_visible(true)
	$game_play._set_visible(false)
	$game_play.end.connect(self.show_title)
	$title/start.pressed.connect(self.start)


# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
	pass

func start():
	$title.set_visible(false)
	$game_play._set_visible(true)


func show_title():
	$title.set_visible(true)
